Saturday, February 22, 2014
Monday, February 3, 2014
Terminology
- NURBS- non uniform rational b-splines. A modeling type where surfaces are defined by interpolated splines. Nurbs surfaces are defined by control points
- Control Points- Specific points on a NURBS object that allow for further editability. The object is interpolated between these points, creating a smooth transition in surface.
- Polygon- Polygonal Modeling is defined by vertex, edges, and faces. edges are poly-lines meaning there is no interpolation in surface
- Cage (splines)- Effectively the control points of a spline. Allow for further editability. The spline is interpolated between the points of the cage.
- Extrusion - Transforms an object into the next dimension of a 3d model. ie. a line to a surface. A surface to a solid. The process extends the current state of the object in one linear direction to define the next state.
- Boolean - refers to the process of combining two or more objects to create a single object.
- Boolean Union - the addition of one solid object to another. The resulting singular object is a combination of the two.
- Boolean Difference - The subtraction of one solid object from another.
- Boolean Intersection - An operation where the overlap of two solid objects is isolated and extracted.
Readings:
Animate Form, Greg Lynn, pg 9-41
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